g200kg > SkinMan Manual > Sample:AquaBall
SkinMan Manual
2008/08/11
Sample:AquaBall
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How to draw a Aqua ball in SkinMan
At first, draw a black circle, the base
Copy and paste, change color to cyan
Make diffuse of cyan circle like this.
Draw a white circle that will be the hilight part. both Fill1 / Fill2 colors are white and Fill2 alpha is zero for gradation.
Make gradation verticaly
Make very little diffuse of hilight circle for fit to background. Complete
Prev < | Cooperation with Knobman | Effects | Library | Operation | Overview | Sample:AquaBall | ScrollAndZoom | Shape | Tools | > Next
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